UFO2000 Logo

DOWNLOADS

Latest development version

0.9.1105 - Latest Beta

Installer for windows

Sources

0.7.1062 - Stable candidate

Installer for windows

Sources

Gameplay Essentials

Game server status page

The Official UFO2000 Forums

The UFO2000 wiki

Developer resources

SVN Repository

UFO2000 developer's guide

The Official UFO2000 Forums

Community links

Additional User-made maps

7K Tournament play website

Alt Content.

THE GAME

THE PROJECT

UFO2000 is free and opensource turn based tactical squad simulation multiplayer game. It is heavily inspired by the famous X-COM: UFO Defense game. While UFO2000 engine was specifically designed to be compatible with the graphics resources and maps from X-COM, you don't need any proprietary data files to play as a new fan-made set of graphics exists and is included in UFO2000 distribution by default (see screenshot), so the game is ready to run out of the box. But if you want an exact X-COM look and feel, you have an option of installing original X-COM and TFTD data files and use them for extending UFO2000 with additional maps, weapon sets and units.

TECHNOLOGY

UFO2000 is written in portable C++ and is known to compile and run on Linux, FreeBSD and Windows. Latest versions of UFO2000 can work on various architectures such as 64-bit Linux (AMD64), MacOS X (PowerPC) and Linux powered handhelds (ARM)

Right now only human vs. human multiplayer is supported. This is not so bad, especially considering that you may find human opponents much more challenging than a stupid AI in the original games. Up to this moment UFO2000 development was primarily focused on portability and expandability (the game can be extended using lua scripting language), independence from proprietary data files was also a very important milestone.

RESOURCES

Our forum is the primary source of information for UFO2000 players, here you can ask questions, discuss the game with the other people and find opponents to play.
If you have found a bug in the game, please report it on our bugtracker.
If you are a programmer and want to join the development team, please visit this forum section.
You can also join IRC chat at irc.freenode.net channel #ufo2000 (though it is not much lively)

RECENT NEWS

New beta version : 0.9.1105

Change notes :

  • Major bug fixes (Nachtwolf)
  • Added notification when opponent leaves the game (Nachtwolf)

New beta version : 0.9.1103

Change notes :

  • Electroflare bug #552 Fix (Cirix)
  • Memory leak fix for Alien Background (zizaniste)
  • Updated Dawn City Beta to 106 (Hobbes)
  • More sanity checks in the statistics generation script (Serge)
  • Fixes for compilation issues with the latest versions of gcc (Serge)
  • Ensure that *.lua files are always loaded in alphabetically sorted in order to prevent problems loading "Dawn City Beta" terrain (Serge)
  • Use "Ufo2k Classic Set" as a default weaponset (Serge)
  • Default game server settings changed to allow more players and longer login names (Serge)
  • Polish translation added, resolves issue #0000562 (Serge,Intri)
  • Tweaked makefile not to use DUMB library dependency by defaut (Serge)
  • Removed remnants of traffic limit checking. (Serge)

Todo for Stable 0.8

We currently want to bring you stable 0.8. Here are our objectives :

  • Documentation refreshment
  • Raising multiplayer stability. We aim for 80%
  • Bug fixes, see above
  • Including as many new interesting features (from the latest betas) as we can, without compromising stability.
  • Giving players a general storyline for UFO2000

If you would like to help with those tasks and take part into the development of UFO2000, please have a look at the UFO2000 Forums and bugtracker. Thank you.